Module 5 – Technology in Your Discipline Area

Module 5 – Technology in Your Discipline Area

What technology would you use in the classroom and how would you integrate it?

Within my curriculum area of PDHPE, there are numerous options for technology integration. Here are just a few:

HARDWARE

SOFTWARE

Heart Rate monitor QR Code readers (plickers)
Digital video camera Nutrition/Diet Apps (iDiet)
Digital devices (tablets, smart phones, wearables) Video Analysis software (Dart Fish, Vidalyse)
Pedometers Motion Capture software (sportsCad, video tagger)
Force plates 3D body structures (human anatomy atlas)
Timing gates GPS software (maps, waze)
Motion sensors Collaborative software (g Suite, Microsoft classroom, wikis)
Projectors/TV’s Assessment software (kahoot, socrative, fitness testing)
 Speakers Fitness & games (monsuta fitness, beep test, move it)

This is one of my favourite collections:

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Interactive version found here: HPE Periodic Table

 


What are the benefits and challenges of using a Technology Integration Planning (TIP) model?

A TIP model is a great way of determining how to integrate technology into the classroom/curriculum. A TIP model is a problem-solving model (Roblyer & Doering, 2014) that enables teachers to identify and address and issues involved in the integration process. randdimage2-24datpr

Potential benefits of using the model are:

  • analysis of current teaching and learning needs
  • enhances teaching practices
  • focuses on the learning rather than the resource
  • revitalise teaching methods and lessons
  • easy analysis to determine suitable implementation

 

Potential challenges of using the model are:

  • lack of resources
  • limited funding
  • time to implement
  • lack of TK to implement successfully
  • lack of support from teaching staff
  • most decisions made by higher management, who aren’t the main users.

References

Hocknull, I. (2015, January 19). Image Two: The Technological Integration Planning Model – Roblyer & Doering (2013) [image]. Planning Lessons with Technology. Retrieved from http://thinkspace.csu.edu.au/iainhocknull/2015/01/19/planning-lessons-with-technology-tpack/randdimage2/

Roblyer, M., & A. Doering. (2014). Integrating educational technology into teaching: international edition. 6th Edition. Pearson. Great Britain. United Kingdom.

Zito, D. (2016, December 14). HPE Periodic Table of Apps [image]. Twitter. Retrieved from: https://twitter.com/search?q=HPE%20periodic%20table&src=typd

5 thoughts on “Module 5 – Technology in Your Discipline Area

  1. Hi Matthew,

    I really liked all the technologies you listed for your subject area! Whilst I am not an aspiring PE teacher, I am interested in sport so it was interesting to read about all the hardware/ software out there. I also agreed with all of your listed benefits/ challenges of the TIP model. Have you commenced any placement yet and seen any of these benefits/ challenges evident? I have started placement and can certainly see how the limited funding can affect students in the technological space. Thanks for sharing your thoughts!

    Kind regards,

    Nicola

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    1. Hi Nicola,

      The great thing about technology sources in PDHPE is that there are so many (which can make it hard to pick sometimes). I have commenced a placement and seen some of the disparities between classrooms and technology resources available for students. It can get a bit frustrating as a teacher wanting to try new things and gain student interests when resources are either limited or out-dated.
      The TIP model (Roblyer & Doering, 2014) is a great way to determine what works and what won’t in your classroom. I also think that a BYOD policy allows teachers more freedom to incorporate interactive technology into the classroom, with the ability to cater to most of the class where possible.

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  2. Hey Matthew,

    I think PDHPE/sport is a great example of where to include technology.
    Whilst traditionally, it’s been a past-time that wouldn’t typically involve any sort of integration of technology, it’s now such an integral part of training, coaching and playing!
    I was reading about the software recently behind the Wallabies that measures different aspects of the game (tackles, metres run etc), and how this can be used to coach players.

    This is relatively new so it could be incorporated into secondary high schools and universities too!

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    1. Thanks for your comment Ryan. I agree PDHPE is a great example of where to include technology, but also one that has many options. Although I wouldn’t get completely caught up on the sports side of things, as the theoretical side offers just as much technological opportunities as other subjects.
      Sports statistics have grown astronomically in the last 5 years, the player tracking (GPS), video analysis, heart rate monitoring and as you mentioned tackle counts; are all measured to gain an advantage and understand how the body works during competition/activity. While this type of data analysis is of great value to teams & coaching staff, I wouldn’t say that majority of schools would be monitoring the data. The main issue being money – but if you considered US college and varsity teams, absolutely due to the high levels of competition there.
      Schools and Universities would teach and explore these technologies, but in a limited capacity – the technology is fascinating though! It wasn’t that long ago I saw some of the raw game data from some Sydney FC players who ran over 10k during matches, how fast they ran, passing accuracy – this data is good to show students.

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